Tuesday, September 27, 2011

Ball Roll Animation

The next section in our class is to learn how to animate stuff. Thus a simply thing to do was to animate a ball roll, it was very interesting to see how the process of this went since it's the same exact thing as key framing in a video editing program. Anyways, once we were done I rendered it out and slapped obnoxious Kpop on it to make anyone whose reading this crazy.


I'm looking forward to what other stuff we learn how to animate in 3ds Max.

As a side thing, I was looking into this program called MikuMikuDance. Basically, this takes already made models, and let's you animate them accordingly. It is a very amateur program, so anyone can use it. I wanted to give it a try so I can get use to the method of animating stuff. However, it is nothing like actually animation for stuff like that would obviously be more complex (which is why I said it was an amateur program) anything I release of it, I will credit the modeler and/or motion data I put in.

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